Monday 28 March 2016

Saturday 26 March 2016

Skills for Teachers 3.3

Skills for teachers can be divided into 3 categories-


Basic Skills-

  • engage students through video content 
  • verify web content 
  • use of social networking websites to connect and share
  • presentation
  • word processing
  • file sharing tools to share documents
Intermediate Skills-

  • Usage of mobile devices
  • Having knowledge of smart board and social networking platform.
  • troubleshooting
Advanced Skills-

  • Digital Assignments and quizzes.
  • Having Knowledge about online security.
  • Creating videos and ppt's regarding the subject.
  • Database skills.
Reference-

Kharbach,M.(2012). The 33 Digital skills every 21st Century Teacher should have. Retrieved from 
 http://www.educatorstechnology.com/2012/06/33-digital-skills-every-21st-century.html)

Thursday 24 March 2016

DLT in Organisations 3.1

The world is full of Digital Learning Technologies(DLT). I think everyone is somehow surrounded by some digital technologies and systems. The inventions in the digital age have come up with some outstanding results. I found this picture very useful in getting to know about the change in digital learning. As you can see below the diagram has some really good comparisons between the old and new digital technologies. The diagram is posted by Olympic software that is used as a digital learning tool.

                                                    The Digital Opportunity




Figure 1. Retrieved from http://www.olympic.co.nz/

Eastern Institute of Technology (EIT) offers a different kind of Digital Learning tools like Facebook, Adobe connect,EIT online(Moodle) and more. The tools are used to deliver education at EIT with the help of digital learning technology tools.

Adobe connect offers to deliver web meetings, virtual cloassrooms and conferencing in the online environment. The advantage of using this tool is that it has a quality to allow the participants to attend from anywhere in the world until they have an Internet connection. Participants need to connect with virtual classrooms to get the access. The meetings are fixed according to a schedule that ends up in connecting with each other. Students have a great benefit of submitting powerpoint online and viewing others work as well.

EIT online (Moodle) is  powerful tool of digital learning technology at EIT. The components of your course are provided on Moodle. Students can enroll into thier courses  and have the permission to join any other course as well.. The access is for 24 hours. Eastern Institute of Technology provides all the information in different categories: about EIT online, EIT online activities, My courses/Dashboard page, Navigation, Student Help-Logging in, Email and update my profie.

Challenges 2.3

As DLT has a number of benefits on the other hand it has to face some challenges also such as in my own experience in EIT library. I have noticed that some of the students who doesn't have computing background and are unaware of basic computing skills faces some of the major issues in using it. Ubiquitous learning poses challenges both from technical as well as a pedagogical point of view. The subject(information) which are available on the internet are mostly not from trusted author or a learned person. The learner have to go through the information and have to verify whether they are relevant to their subject or not.

Saturday 19 March 2016

Technologies 2.2

When I was introduced to different type of  technologies like mobile phones and other gadgets it created a interest in it and a urge to know about it more. The same feeling was when I got to know about internet. At that point of time it was surprising to know that while sitting and accessing the internet you can get each and every information regarding  anything what is available on this earth and what is beyond that. It changed my mindset about many things and was able to research on subjects which were hidden from me till that point of time.

As internet is a great tool for everyone but like every tool has some incapability as it can be great source of wasting of time as sometimes I chose to access the internet in place of completing my important work  which can create a problem in future and one should avoid it.

Pedagogies 2.1

Pedagogy- It deals with the theory and practice of education. By thinking and practice of educators can be explored who look to accompany learners and teaching is just one aspect of their practices.

 The best example which I can share is my experience which I have in System Analysis and Design and Project Management subject in which it had an case study. Through it I was able to learn how to deal with people in  real world, problem solving, management of time and so on. Whereas in India a teacher teaches in the same ancient manner without considering the student's ability to  think and express.
But here I have realized the use of e-learning techniques and developed the ability to think.

Source-
https://www.google.co.nz/search?q=pedagogy&espv=2&biw=1821&bih=830&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjatfy2uszLAhUG5aYKHRwYBykQ_AUIBigB&dpr=0.75#imgrc=xLMSvAfrnEZMoM%3A
http://infed.org/mobi/what-is-pedagogy/

Assessed Activity 1.1 Learning Theories Video

Individualized Learning- The term Individualised Learning was coined nearly five decades ago. Originally, individualised learning included various teaching strategies that met the needs of individual students,  but in really, it decribes a student working through the assigned material or curriculum at their own pace.
 Thus, teaching adjusted to meet the unique pace of a student is known as individualised learning. In this case, the academic goals for a group of students remain the same, but individual students can progress through the curriculum at their own speeds, based on their own specific learning needs. This approach is very helpful for students who may need to review previously covered materials, students who don't want to waste time covering information they have already understood, or students who wish to advance through the curriculum much more slowly to focus on a particular topic.
In the case of individualised learning, learning strategies are based on readiness of the student, learning styles of the student, interests of the student and best practices to help the student. All of this is intended to help each student become proficient in the skills they will need as defined by established academic standards
Ubiquitous learning can simply be defined as learning anywhere, anytime and is also closely associated with various mobile technologies. The continuously improving portability of computers and computing devices has completely blurred the lines between formal and informal learning. Ubiquitous learning is also supposed to be learning that is situated and immersive, and could also take place from the traditional classroom through a virtual environment. Whether the device is in hand or surrounding us, the idea of ubiquity comes from the ease of 1:1 computing brought about by recent technological advances that have been made. In the editorial in The Journal of Educational Technology and Society, guest editors Liu and Milrad (2011) write,
"One-to-one learning is based on the belief that people learn differently as a result of owning personal handheld computing devices (Chan et al., 2006). The attributes of these devices, including portability, connectivity and context sensitivity combined with sound pedagogical ideas can transform learning from being a merely productive knowledge acquisition process to an active social interaction activity."
Nicholas C. Burbules (2009), director of the Ubiquitous Learning Institute at the University of Illinois, highlights six aspects of ubiquitous learning:
·         Spatial ubiquity - We have constant access to the Internet (and conversely, others have constant access to us). The distinction of formal vs. informal learning is blurred - as people can access the Internet (and therefore the knowledge and connections implicit in the Internet) anytime, and anywhere.
·         Mobile devices - From mobile phones to computers sewn into clothing, learning is enabled by the mobility of computing devices. We are headed toward a time when being constantly "connected' will be a way of life.
·         Interconnectedness - With the web 2.0 technology, we can be constantly connected, not only to information on the Internet, but to other people who have the knowledge and skills that we don't. This creates a web of knowledge that becomes a large part of how we learn - at all times.
·         Practical ubiquity - The implication here is that there is a new expectation of how, when, and why learning takes place - the traditional, factory model is not relevant to the new model of learning. This change is not limited to technology - one example being project-based learning which may or may not have a technology component.
·         Temporal ubiquity - Instead of one's schedule being created around the opportunities to learn, there has been a shift, as learning can now be scheduled around one's habits and preferences.
·         Globalized transnational networks - In today’s world, there are continual flows of people, information and ideas across traditional physical and cultural barriers. We are in an age of fundamental interconnectedness.
https://education-2025.wikispaces.com/Ubiquitous+Learning


Activity 1.2

VAKOG- This acronym stands for Visual, Auditory, Kinesthetic, Olfactory and Gustatory(human sensory systems).
All the alphabets have different meaning,

  • Visual(Sight)- What does it looks like.
  • Auditory(Sound)- What type of sound is it.
  • Kinesthetic(Feeling emotions)- How does it make you feel.
  • Olfactory(Smell)- How is the smell.
  • Gustatory(Taste)- What is its flavour.

NLP stands for Neuro Linguistic Programming. A human experience is produced by three influential areas neurology, language and programming. Richard Bandler and John Grinder developed NLP. NLP helps in developing individual expellence, how to communicate with other people, our body functions and our behaviour.

Reference
http://www.frauenwerte.de/fileadmin/_processed_/csm_5-Sinne-VAKOG_a95e6454e3.jpg
http://www.acronymfinder.com/Visual,-Auditory,-Kinesthetic,-Olfactory-and-Gustatory-(human-sensory-systems)-(VAKOG).html

About Myself

Hello I am Harshit Khandelwal and I am currently pursuing Bachelor in Computing Systems from Eastern Institute of Technology, Napier, New Zealand. Apart from this I have great interest in sports especially in Cricket. I am really enjoying living in New Zealand. I belong to the northern part of India. This is my first blogging experience and its a great platform to share your views and ideas on any subject.